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Reference

Agent AI Models

Reference for dungeon and fishing agent AI models and presets

Fireball uses purpose-built agent AI models for automated gameplay. Here's a reference for all available models and presets.

Dungeon Agent AI

Fireball's dungeon agent AI comes in three presets that control the playstyle:

PresetStrategy
DefensivePrioritizes survival, safer plays, more healing
BalancedEven balance of offense and defense
OffensivePrioritizes damage, faster clears, riskier plays

When to Use Each Preset

SituationRecommended Preset
Undergeared or new to a dungeon typeDefensive
General-purpose grindingBalanced
Well-geared, maximizing speedOffensive
Struggling with win rateDefensive
Comfortable with the contentOffensive

How the Agent AI Decides

  1. Situation Analysis — Evaluates health, shields, gear, and dungeon position
  2. Move Scoring — Scores each possible action, weighted by the selected preset
  3. Loot Selection — Prioritizes rewards based on rarity, needs, and game phase
  4. Phase Adaptation — Adjusts strategy for early, mid, and late dungeon rooms

Fishing Agent AI

Fireball's fishing agent AI handles all decisions in Agent mode:

  • Card Evaluation — Assesses each card's damage potential and effects
  • Probability Analysis — Calculates expected outcomes of redraws
  • Optimal Selection — Always picks the play with the highest expected return
  • Deterministic — Same hand against the same fish produces the same play every time

The same agent AI powers the hint system in Manual mode.

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