Reference
Fishing Types
Quick reference for all fishing types, costs, and limits
A quick-reference table for all fishing types available in Fireball.
Overview
| Type | Energy Cost | Daily Limit | Juiced Limit | Description |
|---|---|---|---|---|
| Small | 12 | 10 | 20 | Lower difficulty, smaller fish, lower rewards |
| Normal | 16 | 10 | 20 | Balanced difficulty and reward pool |
| Big | 20 | 10 | 20 | Toughest fish, highest rewards |
Juiced Mode
All fishing types support juiced mode, which doubles the daily limit from 10 to 20 sessions.
Gameplay Modes
Both Agent (automated) and Manual (player-controlled with hints) modes are available for all fishing types.
| Mode | Sessions Per Start | Agent AI Control | Hints |
|---|---|---|---|
| Agent | 1–20 (configurable) | Full automation via Fireball agent AI | N/A |
| Manual | 1 | Player controls all decisions | Available with confidence levels |
Equipment
Each fishing session uses:
- 1 Rod — Primary fishing weapon
- Up to 2 Lures — Secondary fishing equipment
Equipment defaults to your currently equipped gear but can be customized per session.
See Fishing for the full guide.